Defend Tribe 2 Instruction
Gladiator: Target monster to attack.

Rage: Inflict greater damage temporarily

Heavy Blow: causes dizziness

Ground Stomping: create a hot zone on the ground

Reprieve: temporarily slows downs encroaching enemies

Raging Assault: causes successive damages to enemies

Volcanic Outburst: Sets off a wave of fire balls on the entire battle field
Archer: Aim for the fround to set off special arrow attacks.

Ice Arrow: freezes enemies within the freeze zone

Fire Arrow: causes explosions upon impact

Metal Arrow: pushes enemy back

Adrenaline: temporarily increases firing speed

Arrow Shower: causes damages in a large zone

Power Burst: periodically increases damages to all attacks, stays effective once turned on
Wizard: Aim for the ground to set off zones of spells.

Tornado: Set it off first and aim for the monsters to inflict extra damage

Meteor Shower: creates a medium sized attack zone

Hail Storm: Freezes all enemies within a medium sized zone

Lightening Strike: Thunder bolts randomly strike the battle field, stays effective once turned on

Fire Wall: Creates a strip of fire toward the advancing enemies

Circle of Spells: Creates a large zone of magic curses that damages any enemy within
Hunter: Aim for the ground to set off zones of spells.

Power Jaw: aim for the monsters to inflict extra damage

Claw: Causes lateral damages down the battle field

Rock Storm: rocks fall randomly, causing damages and delays enemy advances

Battering Ram: pushes enemy back

Tail Stinger: Causes damages vertically across the battle field

pit fire: Aim for the ground to set off zones of spells
Bandit: Target monster to attack

Nets: bind enemies within the hit zone

Spike Trap: create a damage zone on the ground

Pitt: create a damage zone on the ground

Adrenaline: temporarily increases firing speed

Gold Rush: golden shells randomly strike the battle field, stays effective once turned on

impudence: upgrades all weapons
Alchemist: Aim for the ground to set off toxic smoke.

Dagger: the blade is poisoned to inflict greater damage

Bomb: creates a zone of hellucination

Spell: increases the reload speed for all weapons

Mosquito: create a damage zone on the ground

Spooks: create a delay area on the ground

Gas Attack: creates a medium sized toxic zone